Fast Food Tycoon - Sprint 2

After the first sprint, there isn’t really much for me to design gameplay wise. We wrote design drafts for just about everything we needed to make a complete game. So for this sprint, I mainly went about making sprites for the various food items we’d have in game. Other than that, I also made the buy screen UI and a menu for the cooked food items in the order building minigame. To be honest, I definitely don’t think I did too much this sprint, since my cards were simple one point cards. Making sprites wasn’t too hard, but I’m still an amateur artist, so they don’t have that refined and crisp look that other games would have. Instead of going on my laptop to draw, I used my iPad. I’m not a fan of Photoshop, so I like to use more artist-oriented software. The iPad version is nowhere near the PC version, and on my laptop, it makes everything lag really hard. I usually use ibisPaint X, which is a popular mobile app for a lot of artists since it’s free and can do a bunch of stuff. I mad...