Aftershock Simulator - Sprint 20
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It’s the final blog post of the semester for Aftershock Simulator! I think our team did pretty well, despite our rough transition. In the beginning, we really had no idea what we were doing, and so it’s really quite a shame that we really only got started in the middle of the semester. I think this team was really good and they demonstrated their abilities well. Our team begins at Sprint 14. A part of the rough transition we had was essentially our team being confused as to what our goal was and how we would attain that goal. Our goal was for the game to teach the user how to use the Aftershock Forecast in order to better determine what to do in an actual earthquake. But our team has no idea how the Aftershock Forecast even works in the first place, so it’s pretty difficult to teach something you don’t understand. The previous team was only able to get to writing the code for the earthquake simulations, so they weren’t really able to get to any actual gameplay yet. Learning O...